
Our Machinery
S3: EP5 Opinions from Erich Schaefer, Game Designer
58:55 | Jan 26th
Are you a Diablo, Torchlight, and/or Rebel Galaxy fan? We talk to Erich Schaefer about game dev and design in this episode. http://doubledamagegames.com/ Is Erich's current company.Â
S3: EP4 Data-oriented Design
1:14:34 | Dec 7th, 2020
We tackle Data-Oriented Design in this week's episode. If you have comments or want to discuss something about this episode you can post it here: https://github.com/OurMachinery/blog-comments/issues/1...Show More
S3: EP3 Advanced IMGUI Functionality
1:31:54 | Nov 23rd, 2020
The team talks about Advanced IMGUI. If you have any questions about this episode you can discuss them on here as well as look for references: https://github.com/OurMachinery/blog-comments/issues/13
S3: EP2 Fiber Based Job Systems
S3: EP1 Getting Game Guidance with Min/Max
57:27 | Oct 27th, 2020
Welcome to season 3! First up: Niklas and Tricia explore how outside help can improve your game with Jeff Green, Robert Coffey, and Ryan Scott of Min/Max consulting. https://min-max.net/
S2: EP12 Bill Roper pt 3
1:08:10 | Jul 24th, 2020
Season 2 Final with Bill Roper, Niklas Gray, and Tricia Gray. We discuss game dev and the Covid19.Â
S2: EP11 Code Reviews
14:08 | Jun 9th, 2020
Tobias, Karl, Niklas, and Tricia discuss whether code reviews are good or bad.Â
S2: EP10 Testing