In this episode of Metric: the UX Podcast,we talk about how we deal with signal overload and notification fatigue in our design work (and in life), and our strategies for staying sane in a super neuro...Show More
In this episode of Metric: the UX Podcast, we investigate what ouija boards and World War 1 teach us about design solutions, that innovation lies in not immediately thinking that the problem can be so...Show More
In this episode of Metric, we talk about questions UXers should ask during job interviews, and what about that interview or organization are red flags. In the gloss, look for chatter about the origins...Show More
How do you get the experience you need -- or want -- to take that next step in your career? In this episode of Metric: the User Experience Podcast, Michael Schofield and Tim Broadwater try to define h...Show More
What can regional ground hogs teach us about UX design? In this episode of Metric, we talk about designing services and products that have a demonstrable need. Hear everything you ever wanted to know ...Show More
In this episode of Metric, we pick up where we left off in 65: Mazes and Monsters and hit the user archetypes known as whales, fish, and barnacles - the persona zoo! We start with a travelogue about v...Show More
This episode of Metric is about tabletop game design and play testing. Enter the awkward ass world of Michael explaining to Tim his slack-based Dungeons & Dragons campaign. Hear Tim's crazy interestin...Show More
How do you title this episode? Tim Broadwater and Michael Schofield expertly tangent between fitness, gamification of health, tabletop games, Â Follow Michael on Twitter: @schoeyfield Follow Tim on...Show More