OpenGL & Vulkan Podcast
OpenGL & Vulkan Podcast
1) 013 - Proof of life & some simple tricks
Still alive talking about : reflections, picking, pitfalls and drawcalls
2) 012 - Framebuffer and SSAO
Understanding Framebuffer and SSAO.
3) 011 - Lights and Shadows
About Lights and Shadows in 3D Worlds.
4) WS02 - Workshop OpenGL for beginners Part 3 - Shaders
Workshop OpenGL for beginners Part 3.
5) 010 - WebGL 3D in your Browser
Basic Information about what WebGL is.
6) WS01 - Workshop OpenGL for beginners Part 1
Workshop OpenGL for beginners Part 1.
7) 009 - The OpenGL Render Pipeline with guest Robert Menzel
Robert Menzel explains the Render Pipeline.
8) 008 - Textures, lets get started
Introduction to OpenGL Textures..
9) 007 - Shaders in more detail
A closer Look at shaders and how they work.
10) 006 - Introduction to Shaders
A quick Introduction to Shaders and GLSL.