Game Wisdom Podcast
1) Dwerve Developer Interview
In this interview I spoke with Half Human Games Percy and Peter who are working on the upcoming game Dwerve and just launched a kickstarter for it. We started with inspirations, our favorite tower def...Show More
2) Unraveling Undermine With the Developers
For this cast, I spoke with Derek and Clint of Thorium to discuss the roguelike Undermine that is out now. We started with talking about their backgrounds at Relic before moving to the indie space. De...Show More
3) Teaching Kids Through Games
For this interview, I spoke with Elle and Lisa who are the creators of the Game Plan Game, a board game that uses gamification to help teach kids life skills and important lessons about the developmen...Show More
4) Discussing a Decade of Indie Dev With Rami Ismail
For this cast, I spoke with developer Rami Ismail of Vlambeer about his time in the indie space, his outreach around the world and more. We spoke about what it’s been like to follow indie development ...Show More
5) A Moment With Mode 7 Games
For this cast, I sat down with Paul Taylor of Mode 7 Games to talk about his time in the industry, and their upcoming game Fights in Tight Spaces. We started with Paul’s background and his work with t...Show More
6) The Design of Dreadlands
For this cast, I spoke with Peter from Blackfox Studios who is currently working on the game Dreadlands. We discuss making a PVP focused tactical strategy game, and the lessons he learned from other e...Show More
7) How to Get the Most out of Voice Acting in Videogames
For this cast, I spoke with voice actress and casting director Sally Beaumont about what it’s like to be both a voice actor and lessons learned when it comes to managing the voice acting in a videogam...Show More
8) Creating the Handmade World of Luna the Shadow Dust
We spoke about how Luna came about, while having a lengthy chat about the handdrawn style she employed. After that, we discussed designing the puzzle and overall adventure of the game. Here’s my spot...Show More
9) Cooking up the Story of Cook, Serve, Delicious 3
For this cast, I was joined by Ryan Matejka who joined Vertigo Gaming Inc. to help the story of Cook Serve Delicious 3 to talk about making a surprisingly dark story for a lighthearted game. We star...Show More
10) The Use of Time Mechanics in Game Design
For this cast, I spoke with returning guest John Brieger and speedrunner/designer Vincent to discuss how time can be used as a game mechanic in design. We, of course, talked about Majora’s Mask and th...Show More