Cannon Fodder Podcast
1) Cannon Fodder 93
Troy and Joe embark on the biggest Cannon Fodder ever as they pull back the curtain on months of gameplay and business decisions with the Network. They talk Giantslayer and what may comes after, the c...Show More
2) Cannon Fodder 92
The evolution of Cannon Fodder Live continues as Troy and Joe talk about the first Doomsday Dawn Twitch, discussing both the broadcast itself and the game experience from a design perspective, whether...Show More
3) Cannon Fodder 92
The evolution of Cannon Fodder Live continues as Troy and Joe talk about the first Doomsday Dawn Twitch, discussing both the broadcast itself and the game experience from a design perspective, whether...Show More
4) Cannon Fodder 91
Troy and Joe cover a crazy month on The Glass Cannon Network, talking about tactical choices vs. character choices in combat, managing several storylines in a campaign, the introduction of Four Bears,...Show More
5) Cannon Fodder 91
Troy and Joe cover a crazy month on The Glass Cannon Network, talking about tactical choices vs. character choices in combat, managing several storylines in a campaign, the introduction of Four Bears,...Show More
6) Cannon Fodder 90
Troy and Joe are BACK with an all new Cannon Fodder recorded LIVE this past Saturday on Twitch! They talk favorite and least favorite new game mechanics from Starfinder and the Pathfinder Playtest, wh...Show More
7) Cannon Fodder 90
Troy and Joe are BACK with an all new Cannon Fodder recorded LIVE this past Saturday on Twitch! They talk favorite and least favorite new game mechanics from Starfinder and the Pathfinder Playtest, wh...Show More
8) The Pathfinder Playtest Part 7
Back in February, Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, visited the Glass Cannon Network crew at their studio in New Yo...Show More
9) The Pathfinder Playtest Part 7
Back in February, Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, visited the Glass Cannon Network crew at their studio in New Yo...Show More
10) The Pathfinder Playtest Part 6
Back in February, Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, visited the Glass Cannon Network crew at their studio in New Yo...Show More