Hook and Chance Podcast
1) The Last-Minute Spooky-Time Session
All Hollows Eve is upon us, and like many, we often find ourselves scrambling to create a memorable Halloween gaming experience. Costume panic and game prep panic, it all feels the same. Can we muster...Show More
2) Let the King Be King ft. Ollo Clark
Ever wished your tabletop RPG sessions felt more like epic 'do-or-die' tales and less like casual dice-rolling? Well, in this episode, our friend Ollo delivers us a golden key to unlock another level ...Show More
3) Simply Prep Flawless Encounters
Great moments are created on the foundation of well-designed encounters. But encounter prep is hard to get right every time. It's easy to forget something or miss the mark. We've done it in nearly eve...Show More
4) Confidently Plot Your Classic TTRPG Adventure
Homebrew adventures. The unlimited freedom to follow the fun wherever it leads. The ability to create thrilling sessions time after time, following the path that the party feels driven to follow, and ...Show More
5) The Secret to Purpose-Driven Villains
The final showdown. After smashing aside all the diversions, mental games, tricks and traps, the party has caught up to the villain. They've been forced to face their demons along the way, made sacrif...Show More
6) Crafting Homebrew Horrors for Your Heroes
Some of the best moments in a game come from when a brave party of adventurers stares the worst conjurings of your imagination in the eyes and says "Not today, death!" Especially when the monster feel...Show More
7) Build a Likeable NPC in Stages
NPC's are the tool of a GM. They are how you draw the players into your world, they're how you communicate with them, they're expressions of all your plots and schemes and worldbuilding. They're enter...Show More
8) Creating Conflicting Cultures
Want to work up a corner of your world that feels rich with history, friendships, rivalries, and details that all kinda make sense? Something that makes the party curious, and allows you the space to ...Show More
9) Four Corners of Corrupted Foes
Want a faster route to planning out the major players in an adventure? Something that focuses you efforts like a laser, and results in a living, breathing world? In this episode we use the four-corner...Show More
10) Session Zero to Story-Driven Dungeon Crawl
Want to ensure your TTRPG campaign is a success? Start with successful session zero. In the first episode of our first official season, we provide a complete guide that will help you give your players...Show More