Mastering Retention Podcast
1) UX Secrets of Royal Match
This episode is a deep dive into the user experience (UX) strategies that make Royal Match not just a game, but a phenomenon in the mobile gaming world.
2) Lessons from Royal Match
In this episode Tom Hammond and Neil Edwards dive into the intricacies of mobile game retention and monetization, using the popular game 'Royal Match' as a case study. They explore the psychological a...Show More
3) Mastering the Art of LiveOps
In this episode of the Mastering Retention podcast, host Tom Hammond welcomes Thiago Leite, a seasoned professional from InnoGames, known for their work on Forge of Empires. Thiago shares his journey ...Show More
4) Gaming Startups: Paths & Pitfalls
Tom Hammond from UserWise hosts a discussion with Anton Gorodesky and Dmitriy Byshonkov, from MyGames. They chat about the challenges and nuances of starting a game studio, raising funds, and navigati...Show More
5) Genshin Impact: UX, Monetization, and Player Engagement
The world of game design is a complex landscape, filled with challenges and opportunities. One of the key aspects that often gets overlooked is the importance of user experience and monetization strat...Show More
6) Ep 119: Unlocking Personalization In Your Game
Yael Yakomi, a mobile gaming expert, dives into the significance of personalization in mobile games. She emphasizes the enhanced gaming experience that personalization can offer and discusses the chal...Show More
7) Ep. 118: Understanding Player Needs and Localization
Joakim Hoglund, Head of Studio at Fun Rock, shares insights on designing games for a target audience and the importance of understanding user needs. This episode doesn't disappoint. Tom and Joakim tal...Show More
8) Ep. 117: LiveOps in Web 3 Games
The Mastering Retention Podcast recently featured an episode discussing how Live Ops work in the context of Web 3 games. The guest speaker was Patrick Gorrell, the Chief Technology Officer of Splinter...Show More
9) Ep. 116: Secrets to Game Evaluation and Product Management
Tom Hammond interviews Meric Atesalp, Senior Product Manager at Pixelberry. They discuss game evaluation, ways to evaluate new games, and how to determine if a game will perform well. Meric also talks...Show More
10) Ep. 115: Game Design and Bucketing User Progression
In the latest episode of the Mastering Retention Podcast, Neb Mitrikeski, a veteran game designer and product manager, talks about his journey into game design, from making super casual games to worki...Show More