One Shot At A Time Podcast
1) Halloween Special: Scooby Cthulhu w/ Josh Greenway (Crash Course DM)
We are back after a long hiatus that we will reinitiate right after this episode. We take one part Cthulhu and one part Scooby Doo to create a frankensteined homebrew rule for a collaborative episode ...Show More
2) S4 Ep. 12: - Final Part, Final Boss (ft. Cod)
This is our last episode where we vaguely design a final JRPG boss. Daniel wrote this funnier description incoming later from Daniel.
3) S4 Ep. 11: Third Part, Casino Zone (ft. The Backrooms [for some reason])
This episode: we do some RAMBLING, followed by some GAMBLING. We try to make a casino zone preamble to the final boss. Daniel trims a palm tree, while Daniel talks about leaf matchups.
4) S4 Ep. 10: Heaven’s Parking Lot (ft. Palworld Rant)
Join us this week for a rant about Palword and the narratives it has sparked online, which is wholly unrelated to the thing we’re actually doing, which is designing the interlude part of our campaign’...Show More
5) S4 Ep. 9: First Part, Final Dungeon (ft. D, M, X)
This is it: we’ve finally willed ourselves to sit down and start making up a final dungeon. What’s even more impressive: we take actual notes for the first time, to great benefit. Daniel learns a new ...Show More
6) S4 Ep. 8: JRPG Pet Peeves (ft. Just Chatting)
Welcome to 2024 OSAAT. The first 9 or so minutes of this episode get pretty peaky so don’t forget to throw on your blinders. TBH we kinda forgot what we were doing last year so here’s us channeling So...Show More
7) S4 Ep. 7: The Last Campfire Chat
In our arguably most anxiety-inducing episode yet, we are terrified to commit to anything but do end up with a pretty neat little pre-finale dramatic combat encounter. And yes, we also get introspecti...Show More
8) S4 Ep. 6: Ice Cave Zone
Just in time for the holiday season, we throw together an underground snow biome to house the 7th and final emerald. Daniel vamps while Daniel looks up Sonic-related images.
9) S4 Ep. 5: Crystal (of) Light
We design a weird sort of psychological thriller quest about a lonely trickster demigod and otherwise do not go off the rails at all. Just solid, non-stop game design the whole time. Daniel tries some...Show More
10) A Convention for Virtual Bird People (AKA Twitchcon)
Our inspiration today comes from the feeling of disappointment you get when you go to a convention, among other things. Our Lightning Emerald is also in there somewhere. Daniel does an acronym, while ...Show More