When We Were Wizards Podcast
1) Legends & Lore
Chapter 14 - In the aftermath of Lorraine's coup, Gary struggles to regain his footing. But as the years pass, and D&D’s popularity grows, Gary and Dave Arneson become folk heroes to a new generation ...Show More
2) Dispel Magic
Chapter 13 - While Gary moves to improve the company’s finances as its new CEO, President, and Board Chairman, a second battle gathers momentum. Unbeknownst to Gary, his worst and fiercest enemy has b...Show More
3) Dispel Magic
Chapter 12 - While Gary moves to improve the TSR’s finances as its new CEO, President, and Board Chairman, a second battle gathers momentum. Unbeknownst to Gary, his worst and fiercest enemy has been...Show More
4) Ring of Delusion
Chapter 11 - Gary escapes to Hollywood, rents a mansion, and embraces a life of excess as he pursues movie and TV deals. Meanwhile, Kevin strategizes ways to limit the impact of Gary’s royalties on TS...Show More
5) Critical Hit
Chapter 10 - Gary, Brian, and Kevin are forced to reckon with the failures of over-expansion. Between the “Satanic Panic” and market saturation, sales of the game begin to plateau. Continued corporate...Show More
6) Rope of Entanglement
Chapter 9 - With Gary distracted, TSR’s lack of corporate leadership and vision creates a vacuum for Kevin Blume to assume even more control. What he lacks in experience, he makes up with confidence. ...Show More
7) Tomb of Horrors
Chapter 8 - As sales of D&D continue to skyrocket, tensions between the designers and upper management reach a boiling point. The employees turn to Gary for help, but find him missing in action. With ...Show More
8) The Snake Pit
Chapter 7 - New divisions emerge within the company. Gary’s camp includes his wife, his kids, and a cadre of executives and freelance designers known as “The Friends of Gary.” The Blume camp includes ...Show More
9) Satanic Panic
Chapter 6 - When James Dallas Egbert goes missing, the press and concerned parents start to question the influence D&D holds over impressionable young minds. As a result: the game explodes into the na...Show More
10) Reaction Adjustment
To keep up with growing product demand, TSR hires a new crop of young designers, developers, and editors. Wages are low, but it’s a chance to work with their hero in a brand new industry. On the manag...Show More