Roguelike Radio Podcast
1) Episode 171: Omega Labyrinth Life
Darren Grey and John Harris discuss the Japanese roguelike Omega Labyrinth Life. Read more »
2) Episode 170: Critical Play
Darren Grey, Andrew Doull and Rob Parker discuss design analysis of games during play. Read more »
3) Roguelike Radio episode 169: Innovation
Darren Grey and Mark Johnson discuss design of innovative mechanics in roguelikes. Read more »
4) Roguelike Radio episode 168: Jank
Darren Grey, Andrew Doull and Rob Parker discuss the role of "jank" in games. Read more »
AUDIO REMOVED: The podcast creator has removed the audio for this episode.5) Roguelike Radio ep 167: Designing for Mastery, with Josh Ge
Darren with Josh Ge (aka Kyzrati) about Designing for Mastery and the latest in Cogmind development. Read more »
6) Roguelike Radio ep 166: Jupiter Hell Classic, with Kornel Kisielewicz
Darren interviews Kornel Kisielewicz about his upcoming game Jupiter Hell Classic. Read more »
7) Episode 165: Tabletop RPGs
We discuss table top roleplaying games and how they have moved on from the inspiration for the original Rogue, with Marc Majcher, Sam Dunnewold and Andrew Doull. Read more »
8) Episode 164: Roguelikes for classic home computers
We discuss modern development for older home computers such as the Commodore-64, with Mark Johnson, Andrew Doull and Ricki Sickenger of Badgerpunch Games. Read more »
9) Episode 163: Interview with Tanya X Short
Darren Grey interviews Tanya X Short, head of Kitfox Games. Read more »
10) Episode 162: Balatro
We discussed the kinda poker-themed and vaguely roguelike-ish game Balatro, with Darren Grey and Mark Johnson. Read more »