
Another Castle Podcast
1) A Conversation with Mike Treanor
We sit down with Mike Treanor, a PhD candidate at USCD, game designer, and scholar about his many projects.
2) A Conversation with C.J. Kershner
Writer and game designer CJ Kershner talks about his experiences as lead writer on Kaos Studios' Homefront, and senior QA tester on Frontlines: Fuel of War.
3) A Conversation with Sande Chen
Writer and game designer, Sande Chen, sits down with us to talk about how she got started in the game industry, the games she's worked on, including The Witcher, and the New York City game scene.
4) A Conversation with Matthew Weise
The lead game designer at Singapore-MIT GAMBIT Game Lab talks about his work in game research and his formative experiences developing mobile games and studying film.
5) A Conversation with Brandon Boyer
Chairman of the Independent Games Festival and former editor of Offworld talks to us about his long, of and on relationship with games, as well as his plans for IGF and beyond.
6) A Conversation with Jeremy Pope
Producer Jeremy Pope talks about his rise in game industry, working on projects as big as GTA III: Vice City, and as small as the tower defense game, Ninja Town.
7) A Conversation with Steve Gaynor
Steve Gaynor sits down to talk about making an expansion to the Bioshock franchise, narrative and player agency, and the games he comes back to.
8) A Conversation with Andy Nealen
Andy Nealen describes his long path to game development, architecture, physics, Chess, and his award winning game Osmos.
9) A Conversation with Simon Ferrari
Simon Ferrari talks about why he studies games, newsgames, skill, and the joys of Halo
10) Bonus Episode - No Quarter
Ryan Theodores interviews the artists and organizers of the NYU Game Center's No Quarter Exhibition