Jay's Commodore Podcast
1) Discovered: Commodore 64C used in an auto repair shop (2018)
I’ve recently discovered a tweet that showed a Commodore 64C complete with green monitor and 1541-II drive, heavily dust covered, but still working and being used in a Polish Auto Shop. The pict...Show More
2) How to write a text input routine in Commodore BASIC
In this screencast I’ll show you how to write your own INPUT routine in Commodore BASIC. This comes in handy when you want to reject certain keys from being used when asking users for keyboard i...Show More
3) Flashing Border Colors on the Commodore 128 in Machine Language
In this episode I’ll show you how to create the iconic flashing borders on Commodore machines. Back in the day, when the system was loading, this was a nice way to indicate that the computer is ...Show More
4) Programmatic Loops in Commodore BASIC
In this episode I’ll demonstrate how to use programmatic loops in Commodore BASIC. I’ll show you how to use the FOR/NEXT loop (available in all versions of Commodore BASIC), as well as the...Show More
5) Flow Control in Commodore BASIC
In this episode I’ll explain the concept of Flow Control in Commodore BASIC. It’s kind of a video update of a post I did a while ago. In essence, it means that we can tell the programme to...Show More
6) How to run Commodore BASIC as a Scripting Language on macOS
Did you know you can run Commodore BASIC v2 on your Mac and Linux systems as a scripting language? It’s true – thanks to the marvellous efforts of Michael Steil and James Abbatiello. They&...Show More
7) Writing HELLO WORLD in Machine Language on the Commodore 128
The Commodore 128 has a built-in machine language monitor which makes it ideal for ML development. However, most (or pretty much all) documentation on this subject is geared towards the Commodore 64, ...Show More
8) Lottery Statistics in Commodore BASIC
In this episode I’m adding statistics support to my previous lottery generator on the Commodore 64. I’ll add an array that is updated if my supplied numbers have been matched, and how many...Show More
9) Matching Lottery Numbers on the Commodore 64
In this episode I’m amending my previous lottery number generator to take six lucky numbers from the user to match against the randomly drawn numbers from the Commodore 64. This will allow us to...Show More
10) Working with Keyboard Input in Commodore BASIC
In this episode I’ll show you three ways to take user input from the keyboard in Commodore BASIC. The INPUT and GET commands work on all systems, while the GETKEY command only works on the Plus/...Show More